![]() The typical strategies that players choose from are economy, diplomacy, and aggression. Thus, for the scope of this blog, I will focus on the overall, typical strategies that 2 players can pit against each other. Of course, since Civilization 5, like all RTS’, contains many features and rules that create very complex and varied strategies there’s very little room for me to represent the whole game in one payoff matrix. Like many of the other blog post about Game Theory, strategies for RTS games can easily be broken down into a payoff matrix and analyzed to acquire Pure and Mixed strategies. Players are pitted against each other or against AI and must build up a civilization from scratch in order to conquer their competitors. ![]() Civilization 5 is a real time strategy game (RTS) that has been around for many years now.
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